Akeytsu logo

Akeytsu

by Nukeygara · Since 2014
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Active1+ countriesCloud
Quick facts
VendorNukeygara
Year launched2014
StatusActive
Location26, Rue Emile Decorps, Villeurbanne, 69100, FR
Countries served1+
Languages6
Integrations15+
Free tier
Free trial
Contact salesYES

About Akeytsu

Akeytsu is a 3D animation software from Nukeygara designed for animators. It combines Free Characters, Integrations, and Client Work to help users rig and animate three times faster. With an interactive use and a focus on the craft of animation, Akeytsu allows users to efficiently create and manage character animations. The software also provides a detailed release history to track progress and changes. Key capabilities: Free Characters Integrations Client Work Release history Interactive use Best for: 3D animators and game developers that need an efficient tool for character rigging and animation.

Akeytsu by Nukeygara is a specialized 3D animation software designed primarily for game development, focusing on making character rigging and animation more accessible and efficient. Created with animators in mind, it streamlines complex processes through an intuitive workflow, offering key features such as a simplified rigging system, one-click skinning, a spinner-based animation interface, IK/FK blending, and non-linear animation tools. Its primary purpose is to reduce the technical barriers often associated with traditional animation software while still delivering professional-level results. The user interface is clean, modern, and purpose-driven. Akeytsu avoids overwhelming users with excessive panels or menus, instead adopting a minimalist design that centers around its spinner wheel navigation and intuitive viewport controls. This unique approach allows animators to focus directly on the character and animation tasks. The interface feels fluid and user-friendly, making it suitable for beginners while offering enough depth for experienced artists seeking efficiency. Functionally, Akeytsu excels in rigging and animation. Its auto-rigging tools drastically shorten setup times, and the lightweight skinning system allows rapid adjustments.

Pros & Cons

What users like
  • +Intuitive and user-friendly interface designed specifically for character animation
  • +Advanced rigging tools to streamline the animation process
  • +Real-time feedback and previewing of animations for instant adjustments
  • +Seamless integration with popular game engines such as Unity and Unreal Engine
  • +Quick and efficient keyframe editing capabilities for precise control
  • +Extensive library of motion capture data for realistic character movements
  • +Automatic rigging and skinning features for quick setup of characters
  • +Robust posing and posing tools for creating dynamic and expressive animations
What users flag
  • Steep learning curve for beginners
  • Limited compatibility with other animation software
  • Lack of advanced features compared to other industry-standard animation tools
  • Limited community support and resources for troubleshooting issues
  • Relatively high cost for a single-user license

Features

Key features

Animator-Centric Design
Developed by and for animators, it prioritizes usability and direct interaction over complex technical configurations.
Non-Destructive Workflow
Allows users to easily edit the pivot orientation or Bind Pose while preserving existing animations.
Light Rig System
Offers a simplified rigging process where every joint includes basic transform tools, compensated rotation, and toon scale.
Spinner Widget
A simple, adaptive transform widget that provides direct interaction with the model for quick access to basic transformations.
Workflow Automation Tools
Features powerful automation capabilities like Cycle Maker for creating walks and mirroring to save half the manual keyframing work.
Seamless IK-FK Solver
Maintains a simple structure by supporting both Forward Kinematics (FK) and Inverse Kinematics (IK) without duplicating the skeleton hierarchy.

Additional features

Light Rig System
A simplified system for rigging and posing characters.
Basic Transform Tools
Every created joint includes basic transform tools like compensated rotation and toon scale.
IK and RF Controls
Inverse Kinematics (IK), Reverse Foots (RF), and blendshape controls are easily accessible.
Powerful Mirroring
Automation capabilities include powerful mirroring to save animation time.
Cycle Maker
A tool that allows users to create walk cycles from just a handful of keys.
Stability and Reliability
Built from the ground up to offer unprecedented stability and reliability for creators.
Seamless Mode Switching
Users can switch effortlessly between rigging and animation modes.
Real-time Experience
Users can play and edit their motion live in the viewport without loading time.
User Interface
The UI is designed to keep what matters in sight and what is in sight, matters.
Interactive Viewport
Allows unimpeded creation and quick posing through direct interaction with the model.
Easy Controls
Minimizes the time spent setting up a rig for easier animation.
Stacker
A tool inspired by 2D X-sheets to manage high volumes of keys and tweak cycles efficiently.
Tween Machine
A powerful, natively integrated tool to create breakdowns.
FBX Interoperability
Compatibility with all major 3D apps and game engines is ensured via FBX support.
OBJ and BVH Support
Supports OBJ and BVH files for import.

Pricing

Free trial
Free version
Request a quote
Promo Offer

Countries & Languages

1
Countries served
6
Interface languages
12
Billing currencies

Available in

All Countries.

Interface languages

EnglishFrenchGermanJapaneseKoreanChinese (Simplified)

Billing currencies

🇺🇸USD🇪🇺EUR🇬🇧GBP🇯🇵JPY🇦🇺AUD🇨🇦CAD🇨🇭CHF🇨🇳CNY🇸🇪SEK🇳🇿NZD🇰🇷KRW🇷🇺RUB

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