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About Cocos2d-x

Cocos2d-x is a game development platform from Cocos that aims to provide developers with stable and mature cross-platform solutions. It combines COCOS CREATOR, COCOS2D-X, and COCOS RUNTIME so developers can create games that run on multiple platforms. Additionally, it offers COCOS PROFESSIONAL SUPPORT and Automotive features to cater to a wider range of applications. With compatibility for 99.7% of Android devices and most mainstream platforms, Cocos2d-x serves as a versatile tool for game developers. Developers can use Cocos2d-x to build 2D games efficiently while ensuring high performance across devices. Key capabilities: COCOS CREATOR COCOS2D-X COCOS RUNTIME COCOS PROFESSIONAL SUPPORT Automotive Best for: game developers that need a reliable platform for cross-platform game development.

Cocos2d-x Details

Vendor
Cocos
Year Launched
2011
Location
Xiamen, Fujian 361000, CN
Deployment
cloud
Training Options
demo, account manager, community
Countries Served
All Countries
Languages
ENGLISH, CHINESE
Users
Game Developers, Independent Game Studios, Hobbyist Game Designers, Mobile Game Developers
Industries Served
Game Development.
Tags
Game Development, Cocos2d-x

Cocos2d-x's In-App Market Place

Does Cocos2d-x have an in-app market place?

Yes

How many Mini-Apps in the marketplace?

1

Mini Apps

N/A

Pricing Options

Free trial
Free version
Request a quote
Promo Offer

Accepted Payment Currencies

USD ($), EUR (€), GBP (£), JPY (¥), CNY (¥), AUD ($), CAD ($), INR (₹)

Pros & Cons

  • It is an open-source, flexible, and lightweight engine for easy customization.
  • The engine offers strong cross-platform support for mobile, desktop, and web browsers.
  • Hot updates via Lua or JavaScript allow games to be patched without reinstallation.
  • High-performance graphics are achieved using both OpenGL ES 2.0 and Metal rendering.
  • Proven stability since 2011 reduces launch uncertainty for developers.
  • The primary development language, C++, requires more advanced programming skills.
  • Using three separate language interfaces (C++, Lua, JavaScript) can increase complexity.
  • The focus on the older v3.17 suggests potential gaps in the latest feature development.
  • The 99.7% Android compatibility claim is limited to "domestic" (Chinese) devices.
  • The self-developed 3D engine is primarily combined with a 2D interface and UI system.

Cocos2d-x's Support Options

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