
Plastic SCM is a distributed version control system designed to help development teams manage source code, assets, and project files efficiently.
Plastic SCM is a distributed version control system designed to help development teams manage source code, assets, and project files efficiently. Originally developed by Codice Software and later acquired by Unity Technologies in 2020, the software has become part of the Unity DevOps ecosystem, focusing heavily on workflows used in game development and 3D content production. The platform is particularly known for its ability to handle large binary files and massive repositories, which are common in game development environments. Traditional version control tools often struggle with large asset files such as textures, 3D models, and multimedia resources, but Plastic SCM was built with these requirements in mind. Its architecture supports distributed and centralized repositories, enabling teams to collaborate across multiple locations while maintaining efficient version tracking and branching capabilities. Plastic SCM provides graphical tools for branching, merging, and code comparison, helping developers visualize project changes and manage parallel development workflows. Integration with Unity tools allows artists and programmers to collaborate within a unified environment, reducing workflow friction.
Allows intelligent merging of code and asset changes across branches.
Supports flexible repository structures for different workflows.
Built-in integration with Unity Editor for version control directly inside projects.
Optimized for managing large binary assets used in game and 3D development.
Enables teams to work independently and sync repositories across locations.
Provides a graphical interface to manage and visualize branching workflows.
Supports automated branching and DevOps-style development processes.
Enables automation and scripting through command-line tools.
Tracks changesets, revisions, and development tasks in projects.
Provides a desktop client with visual tools for repository management.
Allows organizations to host repositories within their own infrastructure.
Offers cloud-based repository hosting for collaborative development teams.
Allows administrators to define repository permissions and user access levels.
Provides tools to compare and merge code changes between branches.
Allows teams to maintain independent repositories and synchronize changes.
Enables developers to manage version control directly inside Unity projects.
Supports centralized workflows similar to traditional version control systems.
Handles large assets such as textures, models, and multimedia files efficiently.
Allows multiple developers to work locally and synchronize repositories efficiently.
Displays branching structures visually for easier management of code history.
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Plastic SCM is a distributed version control system designed to help development teams manage source code, assets, and project files efficiently.
Does Plastic SCM have an in-app market place?
Yes
How many Mini-Apps in the marketplace?
0
USD ($), EUR (€), GBP (£), CAD (CA$)
Smartlink Data Connector (SDC) is a robust interoperability platform designed to solve one of healthcare’s…
Portus Platform is a robust logistics and trade facilitation solution designed to modernize complex supply…
Helix Core (formerly Perforce P4) is an enterprise version control system that tracks and manages…
AWS Cloud9 is a cloud-based integrated development environment that allows developers to write, run, and…