VR Builder is a Unity-based platform for creating virtual reality training and simulation apps. It provides a visual workflow editor, interaction libraries, and add-ons for animations, data-driven states, and performance tracking. Developers can build scenarios without heavy coding, then extend with custom scripts as needed. Multi-user support and headset compatibility make it suitable for collaborative training environments. Analytics integrations help measure user behavior and training outcomes. The platform is designed for education, healthcare, and corporate training teams building interactive VR experiences. Key capabilities: Visual workflow editor for VR scenarios Interaction libraries and add-ons Performance tracking and analytics Multi-user and headset compatibility Unity integration with custom scripting Best for: Teams building VR training and simulation apps.
VR Builder is an innovative software solution designed for creating virtual reality applications, catering to users ranging from novice developers to seasoned professionals. It supports all major VR headsets, including those from Meta, Pico, HTC, Lenovo, HP, and Valve, ensuring a broad compatibility spectrum for various VR experiences. The platform features a graphical workflow editor that simplifies the development process by allowing users to visually design their application workflows. This user-friendly interface enables individuals with little to no prior VR development experience to get started quickly, making VR app creation accessible to a wider audience. One of the standout features of VR Builder is its extensive interaction library, which provides developers with pre-built interactions that can be easily integrated into applications. This reduces the time spent on coding common functionalities and allows for a more efficient development process. Additionally, the platform includes tools like the snap zone generator, which aids in creating spatial interactions, and a locomotion system that offers various movement options within the virtual environment.
Allows users to create complex animated scenarios in VR, adjusting object position, rotation, and scale over time.
External supervisors can control the VR app to provide user guidance.
Introduces unpredictability in VR scenarios for a varied user experience.
Enhances application logic and behavior based on user interactions.
Evaluates user performance through metrics, enhancing the learning experience.
VR Builder supports a wide range of VR headsets from various manufacturers, allowing developers to create applications that can be used on devices like Meta, Pico, HTC, Lenovo, HP, and Valve headsets.
This feature allows users to define their VR application workflows through a visual interface, simplifying the development process by letting users drag and drop components without needing extensive coding knowledge.
Users can incorporate audio features that convert written text into spoken words, enhancing the accessibility and interactivity of VR applications.
VR Builder includes a library of pre-built interactions, making it easier for developers to implement common VR features without having to create them from scratch.
This tool simplifies the creation of spatial interactions within the VR environment, allowing objects to snap into specific positions for a more immersive experience.
The platform provides various movement mechanics, giving users the ability to navigate through the virtual space in different ways, such as walking, teleporting, or using other movement systems.
For advanced users, VR Builder allows the extension of its functionalities through custom coding, enabling the creation of more complex and tailored experiences.
This feature enables multiple users to interact within the same VR environment simultaneously, which is particularly useful for collaborative applications or multiplayer experiences.
Users can create complex animated scenarios within their VR applications, adjusting the position, rotation, and scale of objects over time to create dynamic experiences.
This feature allows an external supervisor to control the VR application, providing guidance to users and enabling navigation to specific sections of the application easily.
Users can introduce unpredictability and variability into their VR applications, making the experiences different each time by incorporating random events or scenarios.
This add-on enhances the application logic, allowing events to be contingent on user behavior and enabling the customization of object behaviors through Unity scripts.
This feature enables developers to evaluate user performance by measuring effectiveness, quantity, and time spent in the VR environment, allowing for the incorporation of gamification elements to boost engagement and satisfaction.
This integration allows users to leverage a 3D analytics platform that measures human behavior in VR/AR simulations, providing actionable insights to improve user experience.
This integration makes it easy to create interactive objects, speeding up the development process by offering native support for VR Builder, which enhances interactivity in applications.
VR Builder’s open-source code is publicly accessible on GitHub, allowing users to create their own forks, contribute to the code, and customize their VR development experience further.
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VR Builder is a Unity-based platform for creating virtual reality training and simulation apps. It provides a visual workflow editor, interaction libraries, and add-ons for animations, data-driven states, and performance tracking. Developers can build scenarios without heavy coding, then extend with custom scripts as needed. Multi-user support and headset compatibility make it suitable for collaborative training environments. Analytics integrations help measure user behavior and training outcomes. The platform is designed for education, healthcare, and corporate training teams building interactive VR experiences. Key capabilities: Visual workflow editor for VR scenarios Interaction libraries and add-ons Performance tracking and analytics Multi-user and headset compatibility Unity integration with custom scripting Best for: Teams building VR training and simulation apps.
Does VR Builder have an in-app market place?
Yes
How many Mini-Apps in the marketplace?
1
NA
USD ($), EUR (€), GBP (£)
Email Address
info@mindport.coContact
+49 176 7280 2757Community Forums
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